VIDEO GAMES
"To The Center Of The Earth"
Arcade Style Twin Stick ShooterProject Lead, Programming, Art, Design
"Corner Store Lobotomy"
Horror, Narrative, Point & ClickProject Lead, Programming and Design, Director of Photography
"Toss Up Tower"
Difficult 2D PlatformerSolo Dev, Programming, Art, Sound, and Design
"An Evening with the Family Computer"
Horror, Sit and StayProject Lead, Programming and Design, 3D Modeling
"Dungeon Mole"
Tower Defense, Dungeon Crawler, Puzzle, 3D IsometricProject Lead, Lead Programmer
"Fire in the Frost"
Atmospheric, AdventureProject Lead, Programming and Design, 3D Modeling
"Circuit Blades"
2D PlatformerSolo Dev, Programming, Art, Sound, and Design
"Surfin Sewers"
Arcade, Endless RunnerProject Lead, Programming, Art, Design
"Dead End"
Short Narrative, BitsySolo Dev, Design, Art, and Writing
LEVEL DESIGN
"R.I.P. INC"
Custom Single Player Quake LevelLevel Design
"Sewage Underpass"
Custom Deathmatch Quake LevelLevel Design
DOCUMENTAION, DEVLOGS, AND POSTMORTEMS
PROTOTYPES
"Dandelion Village"
Protoype for 2D Narrative RPGDesign, Programming, and Art
"Magnesis"
Concept for Magnet Based 3D PlatformerDesign and Greyboxing
"Rollie Paulie"
Protoype for Momentum Based Isometric 3D PlatformerDesign, Programming, and Greyboxing