ABOUT
MY WORK
CONTACT / RESUME

VIDEO GAMES

"To The Center Of The Earth"

Arcade Style Twin Stick Shooter

Project Lead, Programming, Art, Design

"Corner Store Lobotomy"

Horror, Narrative, Point & Click

Project Lead, Programming and Design, Director of Photography

"Toss Up Tower"

Difficult 2D Platformer

Solo Dev, Programming, Art, Sound, and Design

"An Evening with the Family Computer"

Horror, Sit and Stay

Project Lead, Programming and Design, 3D Modeling

"Dungeon Mole"

Tower Defense, Dungeon Crawler, Puzzle, 3D Isometric

Project Lead, Lead Programmer

"Fire in the Frost"

Atmospheric, Adventure

Project Lead, Programming and Design, 3D Modeling

"Circuit Blades"

2D Platformer

Solo Dev, Programming, Art, Sound, and Design

"Surfin Sewers"

Arcade, Endless Runner

Project Lead, Programming, Art, Design

"Dead End"

Short Narrative, Bitsy

Solo Dev, Design, Art, and Writing

LEVEL DESIGN

"R.I.P. INC"

Custom Single Player Quake Level

Level Design

"Sewage Underpass"

Custom Deathmatch Quake Level

Level Design

DOCUMENTAION, DEVLOGS, AND POSTMORTEMS

"Dungeon Mole Weekley Devlogs"

Project Updates, Design Notes, and Video Demos

Project Lead, Lead Designer

PROTOTYPES

"Dandelion Village"

Protoype for 2D Narrative RPG

Design, Programming, and Art

"Magnesis"

Concept for Magnet Based 3D Platformer

Design and Greyboxing

"Rollie Paulie"

Protoype for Momentum Based Isometric 3D Platformer

Design, Programming, and Greyboxing